Golden Entertainment (NASDAQ:GDEN) posted its quarterly earnings data on Thursday. The company reported ($0.34) EPS for the quarter, missing the consensus estimate of ($0.16) by ($0.18), Fidelity Earnings reports. Golden Entertainment had a negative return on equity of 8.67% and a negative net margin of 5.60%. The business had revenue of $243.31 million for the quarter, compared to the consensus estimate of $241.69 million.
Shares of NASDAQ GDEN traded up $0.50 during midday trading on Friday, hitting $16.06. The stock had a trading volume of 313,400 shares, compared to its average volume of 148,074. The business’s 50 day moving average is $13.84 and its 200-day moving average is $14.02. The company has a quick ratio of 1.28, a current ratio of 1.35 and a debt-to-equity ratio of 4.18. The company has a market cap of $438.72 million, a P/E ratio of -30.30 and a beta of 1.26. Golden Entertainment has a 52 week low of $12.32 and a 52 week high of $20.42.
In other news, Director Anthony A. Marnell III acquired 5,900 shares of Golden Entertainment stock in a transaction dated Friday, August 16th. The stock was purchased at an average cost of $12.87 per share, with a total value of $75,933.00. Following the completion of the purchase, the director now directly owns 34,579 shares in the company, valued at approximately $445,031.73. The transaction was disclosed in a document filed with the SEC, which is available through the SEC website. Also, Director Anthony A. Marnell III acquired 10,000 shares of Golden Entertainment stock in a transaction dated Tuesday, August 20th. The stock was purchased at an average cost of $13.23 per share, with a total value of $132,300.00. Following the completion of the purchase, the director now owns 34,579 shares of the company’s stock, valued at $457,480.17. The disclosure for this purchase can be found here. Corporate insiders own 36.40% of the company’s stock.
About Golden Entertainment
Golden Entertainment, Inc engages in the development, finance, management, and ownership of casino properties. It operates through the Distributed Gaming and Casinos segments. The Distributed Gaming segment involves in the installation, maintenance, and operation of slots and amusement devices in non-casino locations such as grocery stores, convenience stores, liquor stores, restaurants, bars, and taverns; and the operation of wholly-owned branded taverns targeting local patrons.
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